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Approaching Diversity and Inclusion in the Gaming Industry

Context

Academic capstone thesis for my Bachelor's Degree.

Contribution Period

September 2021-May 2022

Description

A theoretical research paper examining racial and ethnic representation in previously unexplored areas within the gaming industry, viewed through the lens of players and professionals.

Skills

  • Research

  • Survey and interview design

  • Data gathering (surveying 400+ people globally and interviewing)

  • Writing

  • Graphic design, data visualization, book design and layout

  • Presentation design

Tools Used

  • Microsoft Word

  • Adobe InDesign

  • Adobe Illustrator

  • Adobe Photoshop

  • Canva

  • Microsoft PowerPoint

Approaching Diversity and Inclusion in the Gaming Industry's Summary Poster
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