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Approaching Diversity and Inclusion in the Gaming Industry
Context
Academic capstone thesis for my Bachelor's Degree.
Contribution Period
September 2021-May 2022
Description
A theoretical research paper examining racial and ethnic representation in previously unexplored areas within the gaming industry, viewed through the lens of players and professionals.
Skills
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Research
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Survey and interview design
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Data gathering (surveying 400+ people globally and interviewing)
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Writing
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Graphic design, data visualization, book design and layout
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Presentation design
Tools Used
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Microsoft Word
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Adobe InDesign
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Adobe Illustrator
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Adobe Photoshop
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Canva
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Microsoft PowerPoint

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